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World-wide computer (WWC) architecture

The world-wide computer is a set of virtual machines, or theaters that host one to many concurrently running universal actors. Theaters provide a layer beneath actors for message passing and remote communication. Every theater consists of a RMSP (Remote Message Sending Protocol) server, a local cache that maps between actors' names and their current locations, a registry that maps between local actor references their names, and a runtime environment. The RMSP server runs forever listening for incoming requests from remote actors and starting multiples threads to handle incoming requests simultaneously.

The world-wide computer (WWC) consists of the following key components:



Wei-Jen Wang 2005-10-24