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Contents
Worldwide Computing Model
Worldwide computing is an emerging discipline with the goal of
turning the web into a unified distributed computing infrastructure.
Worldwide computing tries
to harness underutilized resources in the web by providing to various
internet users, a unified interface that allows them to distribute their
computation in a global fashion without having to worry about where resources
are located and what platforms are being used. Worldwide computing is based on
the actor model of concurrent computation and implements several strategies for
distributed computation such as universal naming, message passing, and migration.
This section introduces the Worldwide computing model
and how it is supported by SALSA.
Subsections
Wei-Jen Wang
2005-10-24